11 March 2010

10 March 2010

Introducing WHITE SPACE to the world....


So, this is the first of four characters that you will hopefully come to know and love! This is
WHITE SPACE.. he is the mascot for negative space in regards to Graphic Design and is there to remind us of it's great importance.

CHOOSEN WORK STATION DESIGN

Illustration of our choosen "workstation" concept. The four blocks represent our four created characters that you, the user, can pick and choose at your own will to navigate you through the program. Also there will be a knob for rotating elements... but we'll say no more for the moment about it an let you figure it all out for yourself!

INITIAL DESIGN IDEAS

Above is a mock design for our initial "workstation" concept. However after futher discussion we have decided to go with a more abstract design that better reflects our software. So watch this space for more news! ...We have some interesting charcters for you to meet :)

09 March 2010

Pre-Pitch

We are pretty much set for the formal product pitch tomorrow to an audience of three lecturers and our fellow classmates ...wish us luck!

Today and yesterday we spent time together fleshing out the game elements. We also put a lot of thought into the look and feel of our hardware controllers. The product is starting to take shape, especially the branding thanks to the introduction of characters.

All-in-all things are going well; we are a capable group with a strong idea.

iPhone photos from our meeting today (really need to start bringing a camera to college):

revised storyboard


a few early-days sketches of our font men and controller station

08 March 2010

Group Meeting

Preparing for our project pitch on Wednesday

The meaning of visualisation

visualise


"Visualise"...a work in progress.
 
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